(if: (passage:)'s name is not "START")[ (if: $Debug)[ <span style="font-size: 40%">(print: (passage:)'s name)</span> ____________________________________ ] ] (if: (passage:)'s name is "START")[ (link: "🔧")[ (set: $Debug to true) ] ] <!-- 09 OK --> <audio src="09.mp3" autoplay></audio> <div class="credits"> <div class="credits-content"> <p><strong>— Epilogue & Credits —</strong></p> <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*❤️Mi amor!❤️ Thank you for playing.* ❤️</p> ] (else-if: $playerF)[ <p>*$name, thank you for playing.* ❤️</p> ] (else:)[ <p>*Stranger, thank you for playing.* </p> ] <p> This story was wrapped in layers — built with patience, curiosity, and a lot of love. 🎁✨<br> If you reached this point, you followed every clue, survived every dead end, and trusted the journey all the way to the end. </p> <hr> <strong>© MMXXV Christian</strong> <hr> <strong>Story & Concept</strong><ul> <li>Christian</li> </ul> <strong>Storyline Assistant</strong><ul> <li>ChatGPT-5</li> </ul> <strong>Editor & “Pimp It Up” Department</strong><ul> <li>ChatGPT-5</li> </ul> <strong>Music</strong><ul> <li>Feliz Navidad — José Feliciano 🎄</li> <li>Santa Claus Llegó A La Ciudad — Luis Miguel</li> <li>Te Regalo — Carlos Baute</li> <li>Alchemy — Al Marconi</li> <li>Prelude and the City (from <em>Psycho</em>) — Bernard Herrmann</li> <li>Tú Sí Sabes Quererme — Natalia Lafourcade</li> <li>Popcorn — Drumorg </li> <li>Popcorn Song Goes Metal — Charlie Parra del Riego</li> <li>Popcorn — Hot Butter (Original) 🍿</li> <li>Popcorn Song Goes Metal — Netflix Special</li> <li>Requiem for a Tower — London Music Works</li> <li>Schwalbenwinkel — Ernest Gold</li> <li>You Make My Dreams — Hall & Oates</li> <li>Entre dos tierras — Héroes del Silencio</li> <li>Leaving on a Jet Plane — John Denver</li> <li>Fast Car — Tracy Chapman</li> <li>Rock ’n’ Roll Train — AC/DC</li> <li>Iron Man — Black Sabbath</li> <li>Love is a compass — Griff (Disney)</li> <li>Where the Streets Have No Name — U2</li> <li>Mas Que Nada — Sérgio Mendes & Brasil ’66</li> <li>Mas Que Nada — Other Versions</li> <li>Experience — Ludovico Einaudi</li> <li>Epilogue — Jóhann Jóhannsson</li> </ul> <strong>Visuals</strong><ul> <li>ChatGPT Image Creator — Cyberpunk Style 🖼️</li> </ul> <strong>Scripting</strong><ul> <li>Twinery.org</li> <li><em>Open-source tool for telling interactive, nonlinear stories</em></li> </ul> <strong>Technical Assistant (Scripting & Hosting)</strong><ul> <li>ChatGPT-5</li> </ul> <hr> <p><em> The best stories don’t end on screen — they continue in real life. </em></p> <p>🎄✨🎬❤️</p> <img src="09_end.png" alt="09_end.png" width="600"> </div> </div> <!-- START OK --> (set: $soundEnabled to false) <audio id="bgm" src="00_start.mp3" loop></audio> <!-- DEBUG : set to false before shipping--> (set: $Debug to true) (set: $Debug to false) <!-- Statusanzeige / Platzhalter --> |soundContent>[🎵 Click "Activate Sound" to enjoy some Christmas music! 🎄] <!-- Button zur Aktivierung --> (if: not $soundEnabled)[ (link: "==Activate Sound==")[ (set: $soundEnabled to true) <script> var audio = document.getElementById('bgm'); if(audio){ audio.play(); } </script> <!-- Ersetzen des Platzhalters --> (replace: ?soundContent)[ <img src="00_start.png" alt="00_start.png" width="150"> <p>🎶 Ho ho ho! 🎅🏻</p> <p>Hello $name ! Welcome to the Christmas Gift Game. You should hear some festive music now and see a Christmas tree glowing under the lights! ✨</p> <p>🔊 If the music doesn't play… or you don't see the tree... maybe try another browser or check your volume.</p> <p>🎄 Now… **scroll down** and press Start to unwrap your Christmas Gift Adventure! 🚀</p> ] ] (set: $name to (prompt: "What is your name?", "")) ] (link: "==Press Start==")[ (goto: "Screen00") ] <!-- VARIABLEN --> (set: $Option1c to false) (set: $Option3c to false) <!-- Player Status --> (set: $playerA to false) (set: $playerF to false) (set: $playerG to false) (set: $lcname to (lowercase: $name)) (set: $lcnameshort to (lowercase: (substring: $name, 1, 3))) (set: $validnamesAless to (a: "ale")) (set: $validnamesFamily to (a: "ana","ani", "mar", "pau", "ama", "gui", "ram", "mar", "pet", "isa", "dan", "mat", "sof", "jul", "tat", "ing", "kar", "joc", "chr")) (if: $validnamesAless contains $lcnameshort)[ (set: $playerA to true) ] (else-if: $validnamesFamily contains $lcnameshort)[ (set: $playerF to true) ] (else:)[ (set: $playerG to true) ] (if: $Debug)[ [[Screen01->Screen01]] ] (if: $Debug)[ [[Screen02->Screen02]] ] (if: $Debug)[ [[Screen03->Screen03]] ] (if: $Debug)[ [[Screen04->Screen04]] ] (if: $Debug)[ [[Screen05->Screen05]] ] (if: $Debug)[ [[Screen06->Screen06]] ] (if: $Debug)[ [[Screen07->Screen07]] ] (if: $Debug)[ [[Screen08->Screen08]] ] (if: $Debug)[ [[Epilogue->Epilogue]] ] <!-- 00 OK --> <p>Welcome to your Christmas Gift Adventure! 🎄✨</p> <img src="00_geschenk_baum.png" alt="00_geschenk_baum.png" width="600"> <audio src="00.mp3" autoplay></audio> <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*Hola Aless! Your Aventure starts here... and now...* 🎁</p> ] (else-if: $playerF)[ <p>*Hello Family member! You are very welcome to follow the story. Just be aware: the present is for Aless only. * 🎄</p> ] (else:)[ <p>*Hello Stranger! Your name is not on the invitation list, but you are welcome to follow the story. Just be aware: the present is for Aless only. * ✨</p> ] The Christmas tree glows warmly, twinkling lights reflecting off ornaments and tinsel. Beneath it sits **one mysterious present** 🎁, wrapped with care, whispering promises of fun, surprises, and a story all its own. Do you see it? 👀 Your goal: **discover what your present is really about**. Every layer holds a clue 🔍. Every choice matters ⚡. Some paths are dead ends ❌ — others will lead you straight to the heart of your gift ❤️. Are you ready to unwrap the mystery? 🎉 **Let’s go! 🚀** (button:) [[Let’s go!->Screen01]] (if: $Debug)[ (button:) [[Screen02->Screen02]] ] (if: $Debug)[ (button:) [[Screen03->Screen03]] ] (if: $Debug)[ (button:) [[Screen04->Screen04]] ] (if: $Debug)[ (button:) [[Screen05->Screen05]] ] (if: $Debug)[ (button:) [[Screen06->Screen06]] ] (if: $Debug)[ (button:) [[Screen07->Screen07]] ] (if: $Debug)[ (button:) [[Screen08->Screen08]] ] (if: $Debug)[ (button:) [[Epilogue->Epilogue]] ]<!-- 01 OK --> <p>Hey $name, you found the present! Great! 🎁✨ </p> <img src="01_present.png" alt="01_present.png" width="200"> <audio src="01.mp3" autoplay></audio> Under the Christmas tree, it glows invitingly, wrapped with care and mystery. What will you do next? 🤔 <img src="01_questionmark.png" alt="01_questionmark.png" width="150"> (button:) [[Inspect the wrapping paper closely. 🔍🎀->Screen01a]] (button:) [[Cut the present open with a knife.🔪->Screen01b]] (if: $Option1c)[ (button:) [[Shake the present gently 🤲🎶->Screen02]] ]<!-- 01a OK --> <p>🎀 Scene — Inspecting the Wrapping Paper and the Ribbon 🎀</p> <audio src="01a.mp3" autoplay></audio> You kneel beside the present, taking a moment to admire the **outside**. The wrapping paper is smooth and neatly folded at the edges. Tiny **golden stars** ✨ shimmer across deep blue paper — clearly wrapped with care, maybe even love. The ribbon is tied in a perfect loop 🎀, the kind that takes patience instead of haste. You lift the present, tilt it, rotate it… Nothing. ❌ No hidden symbols. No secret note tucked underneath. No clever hint hiding in the folds. The ribbon is beautiful… but completely unhelpful. It looks **perfect**. It tells you… **nothing**. 😔 A dead end. 🚧 (set: $Option1c to true) (button:) [[Go Back.->Screen01]] <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*❤️Mi amor!❤️ You could check the outside of the real present... but I doubt you will find a clue....* ❤️</p> ] (else-if: $playerF)[ <p>*Dear Family, believe me... there is no clue on the outside of the present.*..</p> ] (else:)[ <p>*$name, there is really no more to see here...*</p> ] <!-- 01b OK --> <p>🔪 Scene — Cutting It Open With a Knife (Game Over) 🔪</p> <audio src="01b.mp3" autoplay></audio> <p>Impatience rises. The mystery feels too slow, too delicate… 😤 You grab a kitchen knife, its metal cold in your hand, and without thinking twice, you slice straight through the wrapping paper.</p> <p>The sound is harsh — a **ripping, tearing protest** ✂️💥 Paper shreds. The ribbon falls limp 🎀. You stab again, forcing the blade deeper, carving open the box as if it were the source of your frustration. Something inside cracks… 💔</p> <p>When you finally step back, breathing hard, there is **nothing left to discover**. Only a ruined box, its contents destroyed, the surprise gone forever. 😢</p> <p>A heavy sadness settles in. Not the sadness of losing an object — but the sadness of **breaking something meant for joy**. 🎁</p> <p>The room feels colder ❄️. A gentle, echoing voice whispers in your mind:</p> <blockquote>“Some mysteries cannot be forced open.”</blockquote> (button:) [[Continue ->Screen1b2]]<!-- 02 OK --> <!-- Zweites Rätsel --> <p>🎁 Scene — Gently Shaking and Examining 🎶</p> <img src="02_present.png" alt="02_present.png" width="600"> <audio src="02.mp3" autoplay></audio> <p>You lift the present carefully with both hands, giving it a gentle shake 🤲✨ — just enough to coax out its secrets without disturbing what’s inside.</p> <p>The box answers… in layers. 🔍</p> <p>At the <strong>top</strong>, something heavy shifts with a dull, controlled thump. Not metal, not glass… but unmistakably solid. Beneath that thump, a faint rustle surfaces — soft, irregular, as if wrapped in thin paper. A tiny wisp of scent escapes, drifting past your senses before you can grasp it. Familiar? Maybe… impossible to place. 👃🎀</p> <p>In the <strong>middle</strong>, something much lighter taps against the cardboard walls. It bounces once, twice — playful, almost weightless. A hint of sliding, then silence again. Whatever it is, it’s nowhere near as heavy as the top layer. 🎵</p> <p>The <strong>bottom</strong> offers nothing at all. No sound, no movement, no hint. Either it’s empty… or whatever rests there is so light it barely exists. 💭</p> <p>Three layers. Three different clues. None fully clear. 🤔</p> <p>The present feels suddenly more complicated than it looked… and more intriguing. 🎄✨</p> <p>You decide to open it from the top… 🎀</p> (button:) [[Unwrap the present and open it from the top->Screen03]]<!-- 03 OK --> <p>🎁 Scene — Opening the Top Layer 🍿</p> <audio src="03.mp3" autoplay></audio> <p>Curiosity overcomes caution… 😏 You peel back the first layer of wrapping inside the box. The cardboard tears with a soft crackle, and the heavy object reveals itself:</p> <p><strong>A packet of popcorn kernels</strong> 🍿. Golden, dry, neatly sealed.</p> <img src="03_popcorn.png" alt="03_popcorn.png" width="400"> <p>For a moment, you simply stare at it. Popcorn? So that was the smell — a faint buttery hint escaping from memory rather than the package itself. 🧈👃</p> <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*Mi amor... you can take a little pause and open carefully the physical present *..</p> ] (else:)[ <p>*$name, wait a moment.. while Aless is opening the real present....*</p> ] <p>But… why popcorn? It feels out of place, yet oddly intentional — as if preparing you for something, or setting the mood for what comes next. The kernels rattle inside the bag, patient, waiting… ⏳✨</p> <p>You turn the packet in your hand. Nothing special about it… except the implication. The story seems to whisper: something is about to happen. 🎶</p> <p>What do you do next?</p> (button:) [[Store it in the cellar — could be useful one day… or in case the world ends.->Screen3a]] (button:) [[Use the popcorn maker and prepare a fresh bowl — something tells you you’ll need it soon.->Screen03b]] (if: $Option3c)[ (button:) [[Continue opening the middle layer of the present box->Screen04]] ]<!-- 03b OK --> <p>🎬 Scene — The Popcorn Maker 🍿</p> <img src="03_popcornmaker.png" alt="03_popcornmaker.png" width="400"> <audio src="03b.mp3" autoplay></audio> <p>You return to the Christmas tree 🎄 with renewed determination. This time, you grab the popcorn maker from the kitchen shelf — a little dusty, but loyal. You set it down, pour in a swirl of oil 🛢️, and let the kernels rain into the metal chamber.</p> <p>The lid clicks shut. The switch flips. A soft hum fills the room. 🎵</p> <p>You stand there, waiting… The glow of the Christmas lights ✨ reflects in the machine’s glass lid, turning the moment strangely theatrical — as if the whole room is holding its breath with you.</p> <p>Seconds stretch. The tension rises… 😯</p> <p>Then — <strong>POP!</strong> 💥 A single spark of sound. Then another. And suddenly a rapid cascade: <em>pop-pop-pop-pop</em>, filling the silence with a rhythm of anticipation. 🎶</p> <p>Something is building. Not just the popcorn. The smell spreads warm and inviting, like a signal — a cue that the story is about to shift. As the last kernel bursts, the machine falls quiet again. A quiet that feels… significant. 🌟</p> <p>You scoop the fluffy popcorn into a bowl 🍿. Behind you, the unopened layers of the present seem to watch, waiting… 👀</p> <p>What could this be preparing you for? A film? A clue? A journey? The story hums beneath the surface, and you feel it: the next step is close. ✨</p> <p>(set: $Option3c to true)</p> (button:) [[Sit down with the popcorn and watch some Netflix.->Screen03c]] (button:) [[Look at the present again..->Screen03]]<!-- 03c OK --> <p>🎬 Scene — Sitting Down to Watch Netflix With Popcorn 🍿</p> <img src="03_netflix.png" alt="03_netflix.png" width="400"> <audio src="03c.mp3" autoplay></audio> <p>You sink into the sofa 🛋️, bowl of warm popcorn in your lap 🍿. A single thought passes your mind: “Perfect. Popcorn ready… must be movie time.”</p> <p>You start searching for the remote control 📺… Start the TV… And then… nothing. ❌ No magic. No mystery. No adventure. Just you… staring at a screen… while a perfectly good Christmas quest 🎄✨ waits behind you.</p> <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*❤️Mi amor!❤️ I know you love Netflix... NOT NOW!....* ❤️</p> ] (else-if: $playerF)[ <p>*Dear Family, I knew it! Anyone of you could have taken this poor choice...*..</p> ] (else:)[ <p>*$name, Netfix is kinda important for this folks...*</p> ] <p>A disappointed sigh drifts through the room — and it’s not yours. 😑 The Christmas lights dim in protest 💡. The tree seems to tilt slightly, as if offended 🎄😮. Even the bowl of popcorn feels judgmental 👀.</p> <p>A gentle but unmistakably exasperated voice whispers:</p> <blockquote>“Seriously? We’re in a Christmas adventure… and you’re watching Netflix? Have we learned nothing so far? Come back. The magic is under the tree.” 🎁✨</blockquote> <p>There is only one choice now:</p> (button:) [[Continue the story.->Screen03]]<!-- 04 OK --> <p>🎁 Scene — Opening the Middle Layer 🍿🎬</p> <audio src="04.mp3" autoplay></audio> <p>The popcorn is ready 🍿, the suspense is rising… 😯 You kneel once again before the mysterious present, remembering the earlier light tapping in the middle layer — playful, teasing, almost inviting. ✨</p> <p>Carefully, you peel back the next layer of wrapping. A slim box lies within, perfectly nestled, almost expecting your fingers. 📦</p> <p>You lift it out and examine it. The weight is minimal, the size familiar. Your heart skips a beat 💓.</p> <p>It’s a <strong>Blu-ray disc</strong> 🎬. The label glimmers under the Christmas lights ✨.</p> (button:) [[Explore Blue-ray-d disc->Screen04a]] <p>Everything clicks — the scent from earlier, the popcorn… A story is waiting to be watched, experienced. A journey that begins from the comfort of home before it leads somewhere real. 🌟</p> <p>What do you do next?</p> (button:) [[Real Life intermezzo ->Screen05]]<!-- 04a OK --> <img src="04_bluray.png" alt="04_bluray.png" width="400"> <p>🎬 Scene — Examining the Blu-ray Disc 🍿</p> <audio src="04a.mp3" autoplay></audio> <p>You hold the slim box in your hands and grin 😄. Movies! One of your greatest joys. Of course, you know these actors…</p> <ul> <li>🎭 Judy Garland — instantly your mind jumps to <em>The Red Shoes</em>, a flash of color, music, emotion.</li> <li>🎬 Montgomery Clift, Burt Lancaster, Maximilian Schell, Marlene Dietrich — each name conjures decades of cinema magic, scenes, voices, memories.</li> </ul> <p>The disc feels alive with stories yet untold, a bridge between the world you know and the adventure ahead ✨.</p> <p>But now, a question nags at you: 🤔</p> <p>Do you start watching right away, diving into the film… or do you explore the rest of the layers of the present, the promise of something even bigger waiting beneath?</p> <p>You decide to stay in the adventure and continue to what’s ahead… 🎁</p> (button:) [[Return->Screen04]]<!-- 05 OK --> <p>🎬 Scene — Real-Life Intermezzo 🍿</p> <audio src="05.mp3" autoplay></audio> <p>Before continuing the game, you take a brief **real-life intermezzo**. 🎁 You carefully unwrap the present in real life, concentrating on the **upper and middle layers** only — the popcorn and the Blu-ray disc. Take a moment to explore, feel, and appreciate what’s inside. 🤲✨</p> <p>You lift the Blu-ray disc from the box, holding it carefully in your hands 🤲. Curious, you turn it over and read the title… 📀</p> <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*Mi amor... Do it...now... Open the next part..*</p> ] (else-if: $playerF)[ <p>*$name, while Aless opens the middle layer, I can tell you: the Movie is called "Judgment at Nuremberg"..*</p> ] (else:)[ <p>*$name, it is an old history movie called Judgment at Nuremberg... That is a gift only for history nerds, others may prefer The Wizard of Oz*</p> ] <p>A chill of recognition runs through you ❄️. Suddenly, the earlier hints make sense — the scent, the popcorn, the layered mystery… it all starts to connect. ✨</p> <p>Your mind races 🧠. Should you watch it now? The film is a clue, a hint, a piece of the puzzle… but the adventure under the Christmas tree calls louder 🎄🎁.</p> <p>You pause, resist the urge, and carefully place the disc back in its layer. A quiet voice seems to hum from the lights 💡:</p> <blockquote>“Patience. The story isn’t finished yet. Keep going — the real surprise awaits.” 🎶</blockquote> <p>What do you do next?</p> (button:) [[Go back to the game, explore next layer of the present->Screen06]]<!-- 06 OK --> <p>🎁 Scene — Opening the Lower Layer 🗂️</p> <audio src="06.mp3" autoplay></audio> <p>With the Blu-ray safely set aside, you turn your attention to the lowest part of the present. This is it — the part that made no sound when you shook the box. Silent. Patient. Waiting. ✨</p> <p>Inside rests a simple <strong>clipboard</strong>, holding a single sheet of paper. No glitter. No ribbon. Just purpose.</p> <p>You lift it out and scan the neatly written list:</p> <img src="06_todoliste.png" alt="06_todoliste.png" width="400"> <p>Each word stands alone — calm, precise. But together they whisper of preparation, movement, and something far beyond the living room. 🧭🚗🎒</p> <p>A quiet thrill runs through you. This is no ordinary gift. This isn’t something you unwrap — it’s something you <em>do</em>.</p> <p>The real journey is beginning now, step by step, right here under the Christmas tree 🎄.</p> <p>The question rises immediately:</p> <p><em>Where will these items take you? And what should you prepare first?</em></p> (button:) [[Focus on the backpack — pack essentials for the adventure.->Screen06a]] (button:) [[Check the car — perhaps the journey begins on the road.->Screen06b]] (button:) [[Consider the train — another path to explore.->Screen06c]] (button:) [[Look at the map — plan the route.->Screen06d]] (button:) [[Look at the Compass.->Screen06e]] (button:) [[Check the bottom of the Present.->Screen07]]<!-- 06 OK --> <p>🎒 Scene — The Backpack</p> <img src="06_backpack.png" alt="06_backpack.png" width="400"> <audio src="06a.mp3" autoplay></audio> <p>You grab the backpack from the list and set it on the floor. Fast. Efficient. Determined. 💪</p> <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*Mi amor... Do you recognize it?*</p> ] (else:)[ <p>*$name, That is actually Aless' backpack...*</p> ] <p>Then you stop.</p> <p><em>Prepare for… what, exactly?</em></p> <p>You stare at the empty bag. Clothes? Snacks? Camera? Notebook? Maps? Everything feels essential — and at the same time, nothing feels certain. 🤔</p> <p>How can you pack if you don’t know the destination? Or… do you know more than you think?</p> <p>The clues begin to line up in your mind:</p> <ul> <li>🍿 Popcorn and a Blu-ray — evenings, stories, reflection.</li> <li>🎬 History, faces from the past, serious themes.</li> <li>🗂️ A list that doesn’t scream surprise… but <em>journey</em>.</li> </ul> <p>Your gut tightens with excitement. This isn’t just a game anymore. This is movement. This is real.</p> <p>You start packing anyway — trusting instinct over certainty. A notebook and pen ✍️. Warm clothes 🧥. Comfortable shoes 👟. Maybe a small treat for the road. 🍫</p> <p>The backpack grows heavier. Your anticipation grows faster.</p> <p>You zip it closed with a sharp <em>zzzip</em>. Ready — at least for the first step.</p> <p>You glance back at the list. The adventure is calling.</p> <p>What do you do next?</p> (button:) [[Check the car — see if the journey starts on wheels.->Screen06b]] (button:) [[Consider the train — another possible path.->Screen06c]] (button:) [[Examine the map — plan the route carefully.->Screen06d]] (button:) [[Return to List->Screen06]]<!-- 06b OK --> <p>🚗 Scene — The Car</p> <img src="06_car.png" alt="06_car.png" width="400"> <audio src="06b.mp3" autoplay></audio> <p>You grab the car from the list. Keys in hand 🔑, you slide into the driver’s seat.</p> <!-- Spieler-spezifischer Text --> <p>*$name, Yes, it's our car...🚗*</p> <p>The dashboard lights up softly. The car is ready — full tank, topped off, no warning lights in sight. Gasoline? Check. That’s all you need.</p> <p>A grin spreads across your face 😏. <strong>1000 kilometers?</strong> No problem. Bring it on.</p> <p>You picture the road ahead — endless asphalt, the steady hum of the engine, landscapes slowly changing beyond the windshield. 🌄 Somewhere out there, something is waiting to be discovered.</p> <p>The map and compass are still untouched, resting back on the list. But for now, one thing is clear:</p> <p><strong>You are ready to drive.</strong></p> <p>The journey feels real now. The present under the tree is no longer just a gift — it’s a gateway. ✨</p> <p>What do you do next?</p> (button:) [[Consider the train — another possible path.->Screen06c]] (button:) [[Examine the map — plan the route carefully.->Screen06d]] (button:) [[Return to List->Screen06]]<!-- 06c OK --> <p>🚆 Scene — The Train</p> <img src="06_train.png" alt="06_train.png" width="400"> <audio src="06c.mp3" autoplay></audio> <p>You stare at the list. One word stares back at you:</p> <p><strong>The train.</strong></p> <p>A long pause follows.</p> <p>Are you… insane?</p> <p>You love adventure — uncertainty, discovery, the thrill of the unknown. But this is Germany. And this is <em>Deutsche Bahn</em>.</p> <p>Your mind paints the picture automatically:</p> <ul> <li>⏰ Delays announced with calm confidence.</li> <li>❌ Cancellations without explanation.</li> <li>🔀 Platform changes five seconds before departure.</li> <li>🧳 You sprinting through a station, backpack bouncing, dignity fading.</li> </ul> <!-- Spieler-spezifischer Text --> (if: $playerA)[ ] (else:)[ <p>*$name, For those of you who are not familiar with Deutsche Bahn... train travel is ... let's say difficult...*</p> ] <p>You imagine consulting the map, checking the compass, checking the app, checking reality… and still ending up in the wrong city.</p> <p>This isn’t adventure. This is chaos with printed timetables.</p> <p>You laugh — a short, knowing laugh — and shake your head. 😐</p> <p>No. Not today.</p> <p>Some journeys demand freedom. Some demand control. Some demand an engine that actually starts when you turn the key.</p> <p>The train path ends here.</p> <p>Or does it…? 👀</p> <p>What do you do next?</p> (button:) [[Second guess.->Screen06c2]] (button:) [[Return to List->Screen06]]<!-- 06c2 OK --> <p>🚂 Scene — The Train, Part 2</p> <img src="06_train.png" alt="06_train.png" width="400"> <audio src="06c2.mp3" autoplay></audio> <p>You hesitate — and then, against your better judgment, you think about the train again. 🤔</p> <p>But this time, it isn’t Deutsche Bahn. Not screens. Not apps. Not delays politely apologizing for themselves.</p> <p>Instead, a different image pushes forward:</p> <p>A steam train 🚂. Black iron ⚫. Polished steel ✨. Slow, deliberate motion. Wheels turning with mechanical certainty ⚙️. Smoke rising like a dark thought into the sky 🌫️.</p> <p>This is no train from 2025. This belongs to the middle of the 19th century — coal, steam, and ambition. Progress with a price. ⏳</p> <p>And suddenly you wonder:</p> <p><em>Why on earth are you thinking about an Eagle right now? 🦅</em></p> <p>You smile — cautiously 🙂. History. You love history. Stories of movement, power, consequence. The dots begin to connect… quietly, almost unwillingly. 🕰️</p> <p>But do you see the picture yet? Or is your mind simply filling the silence with familiar shadows? 🌑</p> <p>The vision lingers for a moment: Steam 🌫️. Metal ⚙️. Purpose. Journeys that changed more than destinations. 🛤️</p> <p>Then reality taps your shoulder. 👋</p> <p>Your journey isn’t on rails. This train is a memory, a symbol — perhaps a museum piece 🏛️, perhaps a warning ⚠️. Interesting. Important. But not your way forward.</p> <p>The road is waiting. 🚗</p> <p>What do you do next?</p> (button:) [[Focus on the map — the real journey begins here.->Screen06d]] (button:) [[Grab the compass — navigation is key.->Screen06e]] (button:) [[Return to List->Screen06]]<!-- 06d OK --> <p>🗺️ Scene — The Map</p> <img src="06_map.png" alt="06_map.png" width="400"> <audio src="06d.mp3" autoplay></audio> <p>You spread the map across the table 🖐️.</p> <p>The outline of Germany stretches from border to border 🇩🇪, precise and familiar. Mountains ⛰️, rivers 🌊, and coastlines 🏖️ are etched clearly, every curve in place.</p> <p>But… that’s it.</p> <p>No cities. No marked route. No hints where to go. Nada. ❌</p> <p>It’s just the shape of the country — a blank canvas for your adventure ✨.</p> <p>You run your finger along the borders, imagining possibilities 🌟. The trip isn’t spelled out. It’s waiting for you to decide the path, to connect the dots yourself 🖊️…</p> <p>Or… this is just another dead end, leading nowhere… 🌫️</p> <p>What do you do next?</p> (button:) [[Use the compass — maybe it can point you in the right direction.->Screen06e]] (button:) [[Load the backpack into the car — the open road awaits, even without a marked route.->Screen06f]] (button:) [[Return to List->Screen06]]<!-- 06e OK --> <p>🧭 Scene — The Compass</p> <img src="06_compass.png" alt="06_compass.png" width="400"> <audio src="06e.mp3" autoplay></audio> <p>You pick up the compass, expecting the familiar slow drift of the needle 🔄. Instead, it snaps instantly in one direction.</p> <p>South. ⬇️</p> <p>Always south. Even when you turn the compass. Even when you turn yourself. 😳</p> <p>You blink. Is this the real clue here? Or is this thing damaged… cursed… possessed by an ancient cartographer? 🕵️‍♂️</p> <p>A dozen wild thoughts rush in:</p> <ul> <li>Did the Earth’s magnetic pole flip overnight? 🌍</li> <li>Is this the beginning of Armageddon? 💥</li> <li>Should you check if your cellar is fully stocked with groceries again? 🥫</li> <li>(Well, you don’t have popcorn — that’s for sure 🍿❌)</li> </ul> <p>You grin. 😏 No, no — let’s not descend into doomsday prep. Let’s keep it simple.</p> <p>If the compass points south, and refuses to do anything else, then perhaps the message is obvious:</p> <p>Your route is clearly set. <strong>South. ⬇️</strong></p> <p>The adventure under the Christmas tree 🎄 is calling you in one very specific direction.</p> <p>What do you do next?</p> (button:) [[Load the backpack into the car — time to follow the needle.->Screen06f]] (button:) [[Return to List->Screen06]]<!-- 06f OK --> <p>🚗 Scene — Hitting the Road</p> <img src="06_car.png" alt="06_car.png" width="400"> <audio src="06f.mp3" autoplay></audio> <p>You load everything into the car with determination 💪:</p> <img src="06_backpack.png" alt="06_backpack.png" width="400"> <p>the backpack 🎒,</p> <img src="06_map.png" alt="06_map.png" width="400"> <p>the blank map 🗺️,</p> <img src="06_compass.png" alt="06_compass.png" width="400"> <p>the mysterious compass 🧭—all of it lands on the passenger seat.</p> <p>Engine on 🔑. Headlights cutting through the early morning haze 🌫️. You follow the compass needle south ⬇️, trusting the strange logic of the Christmas adventure 🎄.</p> <p>Hours pass ⏳. Highways turn into smaller roads, villages blur by 🏘️. Finally, you reach a border checkpoint. But which one? Austria? Czechia? Hard to tell. Signs look familiar… and foreign at the same time. 🛂</p> <p>A uniformed officer leans forward and asks:</p> <p>“Reisepass, bitte.”</p> <img src="06_passport.png" alt="06_passport.png" width="400"> <p>Your stomach drops 🤦‍♂️. Your hand reaches instinctively toward the dashboard compartment… Nothing.</p> <p>Right. You never packed your passport. Not for this trip. Not for this road. The officer waits. You sigh.</p> <p>This is, undeniably, a dead end ❌.</p> <p>A gentle, amused voice echoes in your mind 😏:</p> <blockquote>“Maybe… just maybe… you should return to the Christmas present game and play it through to the end?”</blockquote> <p>The lights of the border station flicker 💡, as if agreeing. The compass, useless now, spins aimlessly 🧭💫.</p> <p>You turn the car around 🔄. Back to the tree 🎄. Back to the gift 🎁. The real path awaits.</p> <p>What do you do next?</p> (button:) [[Return to List->Screen06]]<!-- 07 OK --> <p>🎁 Scene — Checking the Bottom of the Present</p> <img src="07_closedenvelope.png" alt="07_closedenvelope.png" width="400"> <audio src="07.mp3" autoplay></audio> <p>You sink back to the tree 🎄 and take a slow, deliberate breath. No more shortcuts. No more border mishaps. This time, you reach for the very bottom of the present — the layer that felt light, almost empty… but now promises revelation ✨.</p> <p>And indeed, it isn’t empty.</p> <p>A single envelope lies there, thick and heavy with secrets 📩. You slide it open, and the contents spill softly into your hands:</p> <ul> <li>🗺️ A real city map — streets, landmarks, plazas, all detailed and ready to explore.</li> <li>🏛️ A museum guide — glossy pages filled with exhibitions, history, and hidden treasures.</li> <li>📚 A stack of tourist infos — brochures, tips, highlights, must-see spots.</li> <li>📆 A calendar sheet — four days, three nights neatly marked in red.</li> <li>⭐ And finally, a small card decorated with stars: <em>“Feliz Navidad — Gutschein für den Museum Marathon.”</em></li> </ul> <p>You stare at the items, heart racing ❤️. This isn’t just a game anymore. This is preparation. A plan. A destination. A whole trip wrapped inside layers of mystery 🎁✨.</p> <p>A movie 🎬 A museum marathon 🏛️ A city map 🗺️ Four days ⏳ Three nights 🌙</p> <p>Suddenly, it all clicks. You’re going somewhere real — and every earlier clue falls into place.</p> <p>But one question lingers… Where exactly are you going? 🤔</p> <p>And deep down, you already know the answer. The hints have been whispering it all along.</p> <!-- Spieler-spezifischer Text --> (if: $playerA)[ ] (else:)[ <p>*$name, remember, it is Aless' gift...*</p> ] <p>What do you explore first?</p> (button:) [[Another Map->Screen07a]] (button:) [[Museum Guide->Screen07b]] (button:) [[City Information->Screen07c]] (button:) [[Calendar ->Screen07d]] (button:) [[Blu-ray disc ->Screen07e]] (button:) [[Goto the Final.->Screen08]]<!-- 07a OK --> <img src="07_map.png" alt="07_map.png" width="400"> <audio src="07a.mp3" autoplay></audio> (button:) [[Go Back->Screen07]]<!-- 07b OK --> <img src="07_museum.png" alt="07_museum.png" width="400"> <audio src="07b.mp3" autoplay></audio> (button:) [[Go Back->Screen07]]<!-- 07c OK --> <img src="07_info.png" alt="07_info.png" width="400"> <audio src="07c.mp3" autoplay></audio> (button:) [[Go Back->Screen07]]<!-- 07d OK --> <img src="07_calendar.png" alt="07_calendar.png" width="600"> <audio src="07d.mp3" autoplay></audio> (button:) [[Go Back->Screen07]]<!-- 07e OK --> <img src="07_bluray.png" alt="07_bluray.png" width="400"> <audio src="07e.mp3" autoplay></audio> (button:) [[Go Back->Screen07]]<!-- 08 OK --> <p><strong>Final Scene — The Reveal</strong></p> <img src="08_openenvelope.png" alt="08_openenvelope.png" width="400"> <audio src="08.mp3" autoplay></audio> You hold the envelope in your hands. The paper is warm now — no longer a mystery, but a promise. The pages flutter softly, like the last notes of a song fading into silence. 🎶 And suddenly… Everything clicks. The layers. The popcorn. 🍿 The actors. 🎭 The compass. 🧭 The wrong turns. The patience. All of it weaves together into one clear, beautiful truth. ✨ Your present is revealed. You read the final message: <strong>“Your present is a trip to pure history in Nuremberg.”</strong> You don’t gasp. You don’t question it. You simply smile. 😊 Not the smile of surprise — but the smile of *knowing*. Because this journey was never meant to be taken alone. ❤️ You’ll be travelling with me — your loving husband. By car. Calm. Comfortable. No cursed compass this time 😉 Just Google Maps, real maps, and the joy of getting wonderfully lost together. 📅 **January** 🕰 **Four days. Three nights.** Enough time to slow down. Enough time to wander. Enough time to dive deep into stories that shaped the world. At least **four museums** — each one its own universe of ideas, memories, and echoes. 🏛 A cozy hotel awaits us in the south of the Old Town, right where history breathes: cobblestone streets, quiet cafés, hidden corners, walls that remember. 🏘️ A guided city tour, of course. And maybe even an **underground adventure** — beneath the streets, beneath the obvious, where the real stories hide. 🔦 And before we go… We prepare properly. Together. On the couch. 🛋️ With popcorn. 🍿 A classic film to set the tone: <strong>“Judgment at Nuremberg.”</strong> Cinema. 🎬 History. 📚 Context. Emotion. You fold the papers back into the envelope and hold it close. Your heart feels warm — glowing, even. ✨ Not because the game is over… but because the journey is now real. The Christmas present game ends here. 🎄 But the real adventure? It’s only just beginning. ❤️🚗✨ <strong>Congratulations.</strong> You finished the game. Final curtain. 🎬🖤 (button:) [[See the Epilogue.->Epilogue]]<!-- 01b2 OK --> <p>💔 GAME OVER 💔</p> <img src="01_gameover.png" alt="01_gameover.png" width="400"> <audio src="01b2.mp3" autoplay></audio> <p>The story cannot continue… not after **THIS**. 😢 The present is ruined, the mystery destroyed. Sometimes curiosity gets the best of us — and the magic slips away.</p> <p>You MUST start again to uncover the real adventure! 🎁✨</p> <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*Mi amor... What are you doing...*</p> ] (else-if: $playerF)[ <p>*$name, you are Family! I did not expect anything like this...from you...*</p> ] (else:)[ <p>*Stranger! Behave yourself, or you are OUT! *</p> ] (button:) [[Go Back to Start->Screen00]]<!-- 03a OK --> <p>🎁 Scene — Storing the Popcorn in the Cellar 🌟</p> <audio src="03a.mp3" autoplay></audio> <p>You look at the packet of popcorn kernels 🍿, shrug, and think:<br> “Well… you never know. Could be handy someday.”</p> <p>So you leave the cozy glow of the Christmas tree 🎄✨, walk down the creaking wooden steps into the cellar, and place the popcorn on a shelf between an old toolbox 🧰 and a jar of forgotten pickles 🥒.</p> <p>For a moment, you feel oddly proud of your responsible decision. But then… silence. 🤐</p> <p>A very unimpressed silence. 😑</p> <p>Somewhere above you, faintly, the Christmas tree lights flicker — as if the game itself is shaking its head.</p> <p>Really? A mysterious multi-layered present 🎁, a magical Christmas challenge ✨, a whole story waiting to unfold… and you’re stocking up for the apocalypse? 😅</p> <p>A warm voice echoes from upstairs, playful and encouraging:</p> <blockquote>“Come on! This is a Christmas game. You can do better. Go back. Try again. Something exciting is waiting for you.” 🎉</blockquote> <p>You sigh, smile, and climb the stairs again. 😊</p> <p>This path ends here. Return and choose the other option — the adventure wants you. 🚀</p> (button:) [[Return->Screen03]] <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>* $name, guess where i took this popcorn from....yes, from the cellar.*</p> ] (else:)[ <p>*Yes $name, I know this is unrealistic... Do you even have a cellar? Well, Aless does, so it COULD happen this way.*</p> ] <!-- Spieler-spezifischer Text --> (if: $playerA)[ <p>*❤️Mi amor!❤️ You could check the outside of the real present... but I doubt you will finde a clue....* ❤️</p> ] (else-if: $playerF)[ <p>*Dear Family, believe me... there is no clue on the outside of the present.*..</p> ] (else:)[ <p>*$name, there is really no more to see here...*</p> ]